21 Frogs is a 2D game I created for Mac/Windows using: the Unity game engine, some creativity, and an entire week off of work.
Gameplay
You are an alien who has come to earth to eliminate those slimy green things humans call ‘frogs’. You know there are 21 frogs in the vicinity and you need to shoot them with fireballs and take them to frog heaven, BUT, there are a host of obstacles that can hurt you. Snakes, bats, bees, spikes, and dog poop threaten your existence! Collect hearts, stay alive, and kill the frogs!
About the Development
I built 21 Frogs in 5 days (April 2017) as a project for my final Computer Science course at UNLV. I was already working full-time at CreditOne Bank but needed to create a game and write up a report in order to get my BS in Computer Science. After going through tutorials and how-tos, I requested a week off of work for ‘vacation time’. I spent 12+ hours everyday that entire week in front of my MacBook Pro designing and developing this game. I found open source game sprites on OpenGameArt, developed the animation for the sprits, design the game world, built the game logic/physics, made the sound effects with Audacity, and some royalty free music from TeknoAXE.
I covered all the major aspects of 2D game development while building this game, including:
– Sprite Rendering
– Audio & Visual Asset Management
– Game Logic Scripting in C#
– Character Mechanics & Environmental Physics
– Rewards/Life System
– 10+ hour work days
** It’s also the first (and only) game I’ve ever built.
Gameplay Video
Downloads
Game Executables
Windows x86/64 Game Executable Zip
In case those links don’t work here is the link to my publicly available 21 Frogs Project Folder
Source Code
GitHub Repository (the source code also has the executable builds for Mac/Windows in the ~/Builds/ directory)